
Where older games sometimes had reaction fire and overwatch bolted on as a sort of afterthought, it’s fundamental to the CoH rules engine. Each time a unit moves into a new hex, the enemy has an opportunity to react if they have the action points remaining to do so. This makes play more fluid and means each player actually has things to do during the opponent’s turn...
Read Entire Blog PostEric S. Raymond
September 26th, 2010